Free Peric Movement
Goals
Overview
A group of “assets” that have broken away from their Acheronites overlords. They operate as raiders and bandits across the surface of Peric IV D. Some have found allies with the non-Acheronites that hold grudges against Acheronites. The fact that they are clones makes it easy to identify them when in groups, so they go to lengths to hide their appearance. Their engineered short lifespans, leads them to act with more risk, as they have limited time.
Goals & Methods
Resources
History
Reconstruction Note
Imported from mobRPG (canon). factionType from mobRPG organization-type.
- Session 10 - Six Shooters and Four Arms — Eight of them ambushed the crew’s transport on the road to the Roberts homestead and were killed (The Rocky Pass Ambush).
- Session 11 - The Cost of a Clone’s Life — The crew found the dead raiders identical under their wrappings, carrying Black Ice leaves, nearly empty vials and improvised injectors. Harding Roberts called them clones gone feral as the drug wears off. More of them robbed the medical building at the Roberts Estate during a storm and were killed in the pursuit (The Roberts Estate Storm Raid). The crew know the movement by name.
- Session 11 - The Cost of a Clone’s Life — The outpost at Acheron’s Rest pays a small bounty on the biometric data of an eliminated rogue clone, by Harding Roberts’s account.