Dead End
Sessions 1
Latest Session — July 5, 2026
The Thides system was the kind of place people ended up when they had nowhere else to go. Tucked away in Sector 7-G near the ragged edge of explored space, it orbited a gravitational void that swallowed light and defied navigation — a dark, massive nothing that nobody had ever successfully charted. MacMillian Mining and Extraction had once been a titan of industry, building sprawling processing stations and supplying the infrastructure that let wildcatters strike it rich across the Republic.…
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The Team

Rock Lavey
Trauma surgeon (struck off) / crew field medic
Brilliant trauma surgeon, Lost his own child on the table, Wanted on planet Wu negligent-homicide charges — a portable bounty closing on Thides, Cannot refuse a request for medical aid, Bound to the crew (Sense of Duty) — the crew's sharp eye

Ronin Sanchez
Bespoke bodyguard (dismissed) / crew gun & wheelman
Four-armed bio-sculpted bodyguard, Armani swagger, empty pockets, Announces your odds of dying, deadpan, Cannot make himself flatter anyone, Natural pilot

Shackleton Magellan
Freelance explorer / survey specialist (frontier discovery & salvage)
Ace surveyor — invented a better way to scout the unknown, Chasing the great find that clears his name, Owes Corvid Financial on a failed, raided mission, Curious, overconfident, too trusting, Runs a nanotech recon rig no repo crew could take

Six
Hull breacher / boarding asset (escaped corporate property)
Vat-grown human-based replicant, Spacer Kung-Fu melee monster, No social graces, On the run from his maker
NPCs in Play
Clubber
Bare-knuckle boxing champion (Thides system)
Plen Hong
Assassin (Serene Syndicate orbit)
Asher Bhattacharya
Underling of Thides Serene Syndicate
Daniela Akkermans
Leader of Akker Cartel
Holger Graeme
Leader of Station Security (MacMillian Station IV)
Leocadia Zavia
Leader of Rusted Blades
Latest Locations
Explore the World
Characters
Crews, fixers, and the corporate machines they answer to.
34 entries
Locations
Stations, systems, and the lanes between them.
69 entries
Factions
Corporations, syndicates, and powers in the dark.
28 entries
Items
Hardware, ships, and tech best kept off the manifest.
10 entries
Events
Contacts, incidents, and points of no return.
1 entry



