Section 102
Overview
A gritty stretch near the main processing line in Processing I, notable mainly for an emergency exit door marked with an orange handle. On Session 2, a Nova Nexus security guard — worn down by Six’s persistent attempts to get onto the illegal fighting circuit’s card — quietly pointed the team toward Section 102 and its orange-handled door as a supposed lead to the fighting pits, just to be rid of them.
The team followed the tip with confidence, straight into a dusty emergency exit corridor that led nowhere useful, tripping a station-wide alarm in the process (see Escape Shaft 35B, the mothballed catwalk system the door actually opened onto). Rock Lavey and Shackleton Magellan, reviewing the evening afterward, worked out that the guard had played Six perfectly — there was never a lead here at all.
Points of Interest
- Orange-handled emergency exit door — The door a Nova Nexus security guard used to send the team on a wild goose chase; opens onto the sealed catwalk system of Escape Shaft 35B rather than any fighting pit.
Appearances
- Session 2 (Session 02 - The MacMillian Anomaly) — A Nova Nexus security guard directed Six, Rock Lavey, and Ronin Sanchez here as a fake lead on the illegal fighting pits. Opening the orange-handled door triggered a station-wide alarm and led only into the mothballed catwalks of Escape Shaft 35B.
Relationships
- Part of Processing I — A gritty area near the main processing line, within Processing I.