Dead End

Story

Characters

World

Reference

Firetemic Tower Security Team

Territory: Firetemic Tower

Goals

Overview

Armed men in tactical gear and ballistic vests, supported by cargo robots and flying security drones, who held the executive floors of the Firetemic Tower on the night of The Firetemic Tower Raid. They arrived in an armored, windowless transport through the two-stage rear garage with a cargo automaton, rode the freight elevator, and were waiting on the 17th floor with targeting lights up when Rock Lavey and Ronin Sanchez opened the doors from the shaft.

They fought well and they fought equipped: grazer rifles that punched through Six’s space armor, tangler grenades, a floor-wide jamming field, hostile nanobots, and steel shutters on the executive offices. Two of them died in the office where Six came up through the floor. Four more took a fire suppression grenade in the elevator shaft and came out of the service elevator covered in foam, furious, clearing their weapons. Four were on the 17th floor when the crew went out through the window.

Goals & Methods

Hold the floor, keep the crew off it, and get something out of the building. A teletext through their own jamming told the crew to stay put and not touch “our stuff”. The cargo automaton left by service elevator with whatever the stuff was, and then the building’s power cut and the shutters came up.

Resources

Armored transport, freight-elevator access codes, grazer rifles (biometrically locked to their owners), tangler grenades, jamming, nanobots, cargo automata, ceiling drones in the lobby.

Appearances

Connections

People

Enemy of

  • Six Player character hostileTwo of them died on the 17th floor, one by Six's hands, one by Ronin's grazer.1 session: Session 08 - A Crappy Plan Comes Together

Places

Headquartered at

  • Firetemic Tower Location neutralGuarded the 17th floor and the restricted basement garage.1 session: Session 08 - A Crappy Plan Comes Together

Mentions

Sessions

Events