MacMillian Mining and Extraction Corporation Draft
Leadership: Aldous Renn (Thides Director); distant, diminished corporate parent
Territory: Reduced to a handful of outposts; the Thides System is the last jewel
Goals
- Squeeze the last value from its remaining outposts
- Survive another quarter
Overview
A once-mighty mining corporation, now a faded giant. From operations in nearly every connected system, MacMillian has fallen to a few outposts, scraping out what value remains. It retreated its best assets to Thides — making the dead-end system its capital-in-exile, a wild-west boomtown on the bones of a corporate jewel. The PCs’ nominal employer.
Goals & Methods
Survive. Extract. Hold on. A thriving outpost gets audited; a dying one gets ignored — and a dead-end backwater gets left alone.
Resources
Dwindling. A processing operation, a vice quarter, a security force (Holger Graeme’s), and a Director presiding over a slow decline.
History
Reduced from a near-empire spanning almost every connected system to a handful of failing outposts, MacMillian retreated its best remaining assets to the Thides System — its last redoubt.
mobRPG (canon import)
A once mighty corporation fallen on hard times. From the highpoint of operations in almost every connected system, they have fallen on hard times. Scraping out what value they can extract from the few remaining outposts they control.
Relationships
- Headquartered at Thides Station — Its last redoubt — best surviving assets retreated here, all past their prime.