House of Parts
venueA sprawling open-air junkyard maze at the worn far end of the starport
Junk and parts stop run in the Aethel Starport run by Roselyn Monroe As seen in play (Session 7): exactly what it sounds like, and no house in sight — a sprawling junkyard of salvaged starship components at the run-down far end of Aethel Starport, a forty-minute walk from the polished commerce district, rows of metal shelving stretching in every direction.
Overview
Junk and parts stop run in the Aethel Starport run by Roselyn Monroe
As seen in play (Session 7): exactly what it sounds like, and no house in sight — a sprawling junkyard of salvaged starship components at the run-down far end of Aethel Starport, a forty-minute walk from the polished commerce district, rows of metal shelving stretching in every direction. The counter is worked by an aggressive sales robot that insists it is the owner; the actual owner is Roselyn Monroe, whose real business runs from a private warehouse behind the junkyard — a cluttered space with a stripped engine on a worktable, a couch somebody sometimes sleeps on, an office with blinds, and trophies tucked out of sight behind the junk.
Points of Interest
- The service counter — the House of Parts Robot, high-pressure sales, ten-credit fuse capacitors.
- The private warehouse — Roselyn Monroe’s real place of business; where The House of Parts Handoff and The Goodwin Contract both happened.
- Blank transponders — in stock, compatible with The Albatross’s system, legal only if coded by the Federal Marshal Service.
- Scavenged medbay components — a bed and a scanner, no med computer; Rock Lavey has plans for them.
- Storage B-342 — a storage unit on the spaceport grounds owned by the House of Parts, and the designated delivery point for Peter Goodwin.
Appearances
- Session 7 (Session 07 - The Goodwin Contract) — The crew’s destination on Eris III: the evidence delivery, the forged IDs, and the job all happened here.
Relationships
- Part of Aethel Starport
What Happened Here
The Goodwin Contract
The crew accept a kidnapping contract: deliver Peter Goodwin from the 17th floor of the Firetemic Tower to Storage Unit B342 in exchange for a properly coded transponder for the Albatross. If they fail, Roselyn Monroe's unnamed contact comes after them. The session ends mid-execution, with Six inside the tower's restricted basement garage.
The House of Parts Handoff
Julija Borja's evidence reaches its intended recipient, closing the thread that has driven the crew since Session 5. Roselyn Monroe takes custody of the evidence, issues forged citizen IDs to the whole crew, frees Marlo Petrak from his Marshal cuffs, identifies the alien cube's technology as Kinetic Logistics', and reveals — by speaking of Julija in the past tense — that she already knew the Marshal was dead.